I'm pretty pleased with how it turned out, although I think it breaks some of the best practice guidelines that I went into last post. You can see some of the best practice rules that I discovered in the article put into use here, and I'll run through them real quick.
- The icon is very brightly coloured, so the use of a border will help to separate it out from whatever background it could start to clash against.
- Including characters can help to start a connection between the app and your potential customers. Hopefully someone will find these three entertaining enough to click on through to the app page!
- There is focus, although on this rule I may be pushing it. I kept it to just the three title characters, and included a simple but not entirely plain background, but there is still a fair amount going on.
- There are no words on the icon. They aren't needed as the app will almost always be presented alongside the game title, and in some icons (especially this one!) you really need all of the room you can get to stop if from getting cluttered.
Overall I think I did okay, but I'd love to hear what you think. Hit up the comments section down below and let me know!