Sunday 22 January 2012

Where the game's at now

So far, I have all but one of the levels built for AWC, so I'm going through them all checking, testing, and making them look cooler with new sprites and layouts. All of the gameplay coding is done, as is most of the GUI/saving/other good stuff, so the game is mainly getting a check over.

The game itself is built in Unity, so I might post more about the technical side of the game, and how the levels are put together. Even if it isn't of use to anyone, it might still be of interest. The video resolution on the micro-site is pretty low, so heres a screenshot that should be a bit better. This is of the very first level, but straight from the editor, so there isn't any interface over it.